List of characters in Amenia: House of Nocturne

Personality
Zemia is an awkward person. She's horribly reckless, often charging in "guns ablazing" and talks much faster than she thinks. Due to these, she can say and do stupid things and is often painted as a fool, especially during the "Grand Tournament" events. Despite these flaws, Zemia is far from stupid. When push comes to shove and she has to get serious, Zemia has planned efficient plans that even shocked her dad. Also, despite her reckless and "no holds bar" fighting style, she's quite a friendly person. Her style and reckless attitude initially put her at adds with Noah, but the two have sense become friends.

Overview
On the basic level, Zemia's magic appears quite average. She focuses on her families customized version of Monolith style, which gets power from the Earth to cast powerful spells, then replenishes the Earth with her energy afterwards. However, her families style takes it to an extreme degree. They adsorb energy for spells not just from the Earth, but the Moon, the Sun and the planets throughout Amenia. As such, each and every one of her spells are virtually comparable to "limit breaks". Not only this, but they consume far less energy to use, meaning she can essentially rapid fire them.

Ability List

 * Energy Manipulation. While most schools and styles of Magic focus on manipulating the underlining elements of the universe to cast spells, Monolith Style focuses on converting Gaia Energy into spellcraft and then converting that spellcraft back into Gaia Energy. This method is usually much more powerful than most schools or styles, but is exhausting and is typically only used for large scale attacks rather than 1v1 conflicts.
 * Earth Energy Manipulation. Monolith style typically manipulates the energy that the Earth produces, whether this is weaponizing Seismic Energy, Rotational Energy or the energy of living things. While the implications of this seem to be mostly manipulating the landscapes or vegetation, it can have a much wider slew of applications (see above)
 * Lunar Energy Manipulation. Due to her families customized and greatly improved method of Monolith Magic, Zemia can draw power even from the Moons of Amenia, which are a large source of the worlds Magic. Videon speculating that her mysterious link to the Moon of Andruop is what give Zemia her immense power and stamina.
 * Solar Energy Manipulation. Perhaps her most dangerous skills, Zemia can even draw power from the Sun and Stars themselves. She hasn't quite mastered this, but doing so typically enhances her magical prowess considerably.
 * Transmutation. Due to the nature of her style, she can also transform the raw binding energy into whatever she wishes, such as weaponry, water, rocks, etc. In an alternate timelime where she and her father were mind controlled by Daruzia, they were able to transmutate the energy of the Sun into water that flooded the entire world.
 * Molecular Manipulation. Due to the Transmutation, Zemia can theoretically turn the molecules in the Air or even human bodies into whatever she pleases. However, she finds this to be horrible and cruel and thus never uses it. This technique has popped up in an alternate timeline were she was mind controlled however.
 * Binding Energy Manipulation. Another subset of Transmutation, Zemia can manipulate the binding energy of objects [and yes, even organic creatures], which can cultivate in Zemia causing stuff to collapse on an atomic level. This ability can also manipulate the mass, density and even molecule count of an enemy. This ability rarely comes up in Zemias skillset.
 * Fire Manipulation. Thanks to her manipulation over Solar Energy, Zemia can easily create huge fireball burst that consume entire kilometers in their wrath. In an alternate timeline, she used this spell to destroy all of Sanguine and near by towns.

Characteristics

 * Superhuman Stamina. Zemia simply does not get tired at the same rate as most people. This is one of her most glaring traits in combat as she can seem to go on and on for hours on end, casting ludicrously powerful spells one after the other.
 * Superhuman Strength. While not on the extreme level as most Wizards, Zemia is quite strong, being able to knock down trees and damage houses with strikes.
 * Superhuman Durability. Like most wizards, Zemia is capable of taking the full blunt of powerful spells with sustaining relatively minor injuries. Zemia is a bit more durable than most [likely naturally built up due to her reckless and powerful nature]. This, combined with her stamina, makes her a force to be reckoned with, even against trained wizards.
 * Heat Resistance. To an extent, Zemia has resistance to intense forms of heat due to her mastery over Solar Energy Manipulation.

Personality
Noah is a member of the Nocturne household and sole son to the infamous "Lord Nocturne", a now semi-reformed former warlord who struck terror in the lands of Amenia. Unlike his father, Noah is a gentle, if impatient soul, with scholarly ambitions. In an attempt to separate himself from his rather infamous family, Noah attempts to compose himself in a very calm and collected manner, though despite this, Noah handles stress quite poorly and can totally freak out during huge events. Although Noah tends to prefer the company of himself, and despite his sometimes less-than-stellar regressed thoughts on his siblings, Noah is quite close to his sisters, especially his two twins, Noelle and Naria Nocturne. In fact, Noah has been teased by both various kids and even his own family for picking up a few feminine habits from them.

Noah is also surprisingly brave, going great lengths to protect those close to him, and even those who aren't. While he's not exactly "heroic" (in the sense of being courageous and dignified), Noah has his moments of true heroism, such as stopping Keh Nebula from destroying Nazir, albeit through unconventional means. He does have a just heart and will do what he believes is right, even if the goal he's trying to achieve is simply out of his range of abilities. These traits eventually earn him and the Nocturne Household the respect of the people of Nazir.

One of the more impressive traits Noah has is his impressive work ethic. While he may not be the strongest, fastest, bravest or even smartest of his family, he strides to become an impressive wizard in his own right. Always trying to enhance his spellcraft, Noah is specialized, or attempting to become specialized in the arts of "Mind Magic", Magic that more focuses on using ones own mind to manipulate the placement of objects, peoples thoughts, memories and so on.

As time went on, Noah's many insecurities about his somewhat feminine personality or his unpopular household began to die down tremendously. Noah became more confident, sociable and accepting of his families "quirks" and became closer to them because of it. As a young adult, Noah traveled to a temple deep in Thega were he, at first, wanted to study the arts of ancient Vilzonian wizardry, but would later find himself training to become a Grandmaster. After some years, Noah and his best friend, Toma were both picked to become Grandmasters due to their exceptional, but humble skills and kind hearts.

Ability List

 * Mind Magic. At first, Noah wasn't aiming to be an adventurer, so he wasn't aiming his magic to be offensive in any real way. Instead, much of his early studies revolved around learning basic mind manipulative magic; or Telekinesis. By connecting his mind to the flow of time, he can perceive events at a controlled rate, move distant objects, breach the mind of others and so on, all to varying degrees of proficiency.
 * Wavelink Movements. Through this method, Noah can move objects at will. Though he has the basics down pat, he's still very sloppy at actually performing it in situations where his and others lives are on the line. He has trouble moving large and small objects for various reasons.
 * Time Dilation. A basic ability of Mind Magic that Noah has some degree of skill over is Time Dilation. By "super enhancing" his mental capabilities, he can perceive time at slower intervals, effectively enhancing his reaction speed considerably. Though while this ability makes him think much faster, it does not make him faster, a good punch or hit can knock Noah right out of this state of mind. If he is to be knocked out of this state of mind, then his mind will temporarily "break", processing various memories at super high speeds which makes him unable to focus at anything.
 * Memory Projection and Manipulation. An ability Noah has only recently started learning. Through this art, Noah is able to vividly show off his and others memories in a beautiful manner.
 * Scanning. Another useful ability Noah has picked up on is the ability to scan areas to get a rough mental image of the surrounding area.
 * Fire Manipulation.

Personality
Nessia is the oldest sibling in the Nocturne Household, but is far from the most mature. She's hotblooded, hotheaded, easy to anger and very reckless, often endangering her and even her family on her various escapades. She's very tomboyish and often doesn't try to show any feminine personality traits. Because of these traits, some of her sisters jokingly call her their "older brother", much to her annoyance. She's not without her softer side, though. She does love her friends and family and is fiercely protective of them [when it's not her that's endangering them, that is]. Nessia can be described as self-centered, almost thinking that she can do no wrong and that she's a paragon of morality that people must respect.

Personality
Nicole is the second eldest sister in the Nocturne household. Nicole is a bookworm, often reading or studying by her lonesome.