Aveal Maroona Turniga

Aveal Maroona Turniga (Born: 244 AE ), later Aveal Maroona Moroque, also known as "The Annoying Girl" and "Little Miss Aveal Turniga" is a primary protagonist of Amenia: Story of the Cursed King and Amenia: Reign of the Golden Tyrant, as well as a major protagonist of Amenia: The Orion Invasion and Amenia: Abstract Wars.

Appearance
Aveal is a very tall girl for her age, and the second tallest Orphan at Royal Rivers, second only to Shina Juri. Aveal has dark skin and long black hair. Despite not being generally vain, Aveal is very proud of her hair as she grew it in the style of her late mother, Jazmille. Aveal is well known for her unusual, almond colored eyes, which is considered an oddity across Meglomenia. It was later revealed that her eye color was in fact a recessive trait from older generation Lunabekites.

Partly due to her poverty and partly due to her humble style of life, Aveal doesn't have much in the way of apparel. She wears large, circular and warn glasses. Her glasses are often dropped or nearly broken during battles or investigations, which eventually lead to Aveal gaining a custom pair of sturdier glasses made by her friend Nein. Additionally, Aveal wares to, blue tear-drop shaped earrings that was passed down to her from her Grandmother, Chanter Turniga. Due to the sentimental value, her earrings are among the only material possession that Aveal is protective over, but has considered selling them in dire situations.

Arguably, Aveal is best known for her long, navy-blue cloaks with golden rims. Next to her earrings, are the only things that Aveal would consider to be her "prized possession" and like her earrings, they were passed down to her by her grandparents, in this case her Grandfather, Fenri Turniga. However, Fenri told her that the cloak was meant to be worn and meant to endure hardships, resulting in Aveal being less protective over it as a result.

Describe the characters appearance here.

Personality
"Energetically; and with a massive yawn; little miss Aveal Turniga, age 15 jumped out of her bed. Despite her utterly grievous circumstances in life, she was simply happy to live another day! Despite or in spite the otherwise ugly specifications of her room, Aveal adored it all the same. She lovingly decorated the room with various plants and flowers, and even the odd paintings that she could afford. In a way, she wanted her house to have a sense of wholesome hope. That even in the many hardships Royal Rivers, or the much less severe ones that life itself forces upon its orphans, that there will be someone there for you. She knew it sounded cheesy, it even sounded corny in her head, but it was something her late parents always taught her, may they rest."

- Chapter 1, Page 1 Amenia: Story of the Cursed King

Aveal was very energetic in her youth, not letting the hardships she faced on a day to day basis get her down and always tried to power through her tedious, day consuming chores with a smile on her face. As such, Aveal developed a strong work ethnic and was well known for her optimistic, hardworking attitude. Aveal was also unfailingly kind and heroic, often making sacrifices for the well being of others, but she did so joyfully and willingly.

"[...] While Aveal can't prove it, she swears that they get less food than any other house, and the worst food at that. Mistreatment was just something you had to accept, but she couldn't sit idly by while others would go hungry, especially children. She gently made her way towards their room and placed her bags of food across the stairs leading into their room. She just hope the food she gave to them every morning was enough. It was hard supplying food for her family alone, and supplying food for House C just added to her day to day stress; not that Aveal would have it any other way. Granted, Aveal would have it no other way."

- Chapter 2, Page 3 Amenia: Story of the Cursed King

Aveal was described as a very motherly person, she treated those around her with a level of respect and care that was unseen at Royal Rivers and viewed everyone as an equal, regardless of age, species or otherwise. As the oldest Orphan at Royal Rivers, she was very protective not only over her house mates, but over every orphan, and she openly expressed concern over them over the dangerous "Forest Trial" that they all must attend. When the atmosphere was less dire and less concerning, Aveal loved to play with the orphans, helping them pain, and craft, and write. Her sheer optimistic and joyful personality brought a smile to every child's face.

Although Aveal was a bright child, she often appeared dumb to those who didn't know her very well. Like most orphans, Aveal didn't receive a traditional education, nor did she have the time to study any topic for an extensive period of time. As such, Aveal lacked what many would consider common sense regarding the history of Amenia, Meglomenia or basic mathematics. Aveal also had a rather bubbly manner of speaking when talking to strangers, and often spoke faster than she though, which no doubt hindered her intellectual reputation.

Aveal is very brave and heroic, instilled with good values from a young age, Aveal has become a mother-like figure to several of the younger orphans at Royal Rivers. Beeming with genuine care and love for each of them. She is more than willing to fight for them, whether that means fighting the staff for better treatment of fighting monsters during a nasty training exercise to keep them safe. In less horrific situations, Aveal is very jovial towards the orphans. Often playing with them, helping them with their problems, helping them paint or write or decorate.

However, despite her academic education being lackluster, Aveal was wise beyond her years and could read the atmosphere of a situation and the emotional state of a person just from a glance. Aveal also proved to be a skillful cartographer and navigator throughout her quest and future life. In her adult years, Aveal became an explorer and diplomat. Some say she became one of the greatest diplomats in Tundan history; though that isn't saying much given the warlike governing the land knew before the Days of Toma.

Even though she wont admit it, Aveal longs for adventure. Her mother and father were actually an adventuring party, complete with two others, and she deeply desires to follow in their footsteps. During her stay at Royal Rivers, Aveal displays exponential navigational skills and good explorer traits, most of which she remembers from her late parents training of her. Although she's officially considered the leader of her house, she generally feels that Shina is a more fit leader.

One of Aveal's strongest traits was her unflinching bravery and strong sense of justice. No matter the situation, Aveal would stand up for what she believed was right and would stand up to any adversary without even thinking of backing down. A practice that very nearly got her killed on more than one occasion. However, her optimistic and can-do attitude made it where she never once regretted her actions.

Underneath her good spirited, up beat and jovial nature, Aveal develops an inferiority complex. Seeing as how great Mona and Shina are at fighting, how clever and smart Toma is and so on, she feels like she's the weakest link among her peers. Eventually however, Aveal accepts her flaws and strengths.

Early Life
Aveal Maroona Turniga was born in Nostir, 244 AE in the Great Nully Forest by her 'wild parents', Voble and Jazmille Turniga. Her parents worked as delivery peoples in the town of Tunda. The way was modest, but the trio lived a humble life in the Forest. Aveal even managed to attend school, albeit briefly. Aveal enjoyed a modest life with lots of love from her parents, who both instilled her with her undying optimism and compassionate values.

However after a delivery went wrong and the two turned out to be unknowingly smuggling weaponry in and out of Tunda, they were beat to death by the constables of Tunda, and even burnt down their house to make sure they didn't have anymore weapons to smuggle. Aveal was heartbroken, her parents and her beloved house were gone forever. As a homeless child wondering the streets, Aveal didn't know the layout of Tunda, nor where any of her relatives lived. As fate would have it, she eventually came in contact with her Uncle, Jas, who had no idea what had happened. After hearing the news that his little sister and brother-in-law, whom he was close to, died by the Governments hands, he fell into a great depression but tried to keep a strong face for Aveal.

Adoption
He took his niece in and tried to give her a normal childhood. He raised her alongside his son and with the aid of his Girlfriend, Tazeri, raised her with care and love. Aveal became quite attached to her cousin, whom she thought of as a younger brother and viewed Tazeri almost like her mother. Of course her birth family were irreplaceable, and her Uncle knew this, but they tried to be the best they could.

This is where Aveal's unflinching optimism was first tested, the experience of the love and warmth she experienced in her new home made her realize that even in life's darkest hours, love and light are undying. She enjoyed a good life with her new family but as fate would dictate, it wasn't going to last forever. After overhearing a guard who bragged about how he beat the Turiga's to death, Jas flew into a fit of rage and got into a fight with the Guard; a fight that he won. Angry, the Guards decided to raid and eventually catch fire to his house in the middle of the night.

Miraculously everyone survived with only Jas suffering injuries, yet Aveal was kidnapped by the Guards to be raised in Royal River's. After finding Aveal nowhere to be found, the family solemnly believed her to have perished in the flames. Likewise, Aveal was informed her entire family died in the blaze. From this day on, Aveal believed herself to be an Orphan to two families.

Royal Rivers
Aveal was then sold as a child soldier to the faux-Orphanage Royal Rivers by her still bitter kidnappers. Afraid, but not alone, Aveal quickly bonds with her other child soldiers at Royal Rivers. While her deep seeded hasn't faded, her warmth and joy have been reborn

Relationships
Due to her polite, caring, kind, brave and courageous attitude, Aveal is generally well liked by most people she meets. To younger family members and friends, Aveal is a role model and to older friends, Aveal is a good natured little girl. However, due to her seemingly dimwitted and uneducated background, she is seen as a moronic and laughably dumb. Others view her as a "goody two-shoes" or find her to be unlikable for one reason or another. Regardless, Aveal holds very little ill will in her heart and see's everyone as a friend and views her friends as family.

Skills & Traits

 * Kind Heart
 * Unflinching Bravary
 * Great Agility
 * Weapon Mastery
 * Swodrdsmanship
 * Marksmanship
 * Armor Mastery
 * Navigational Mastery
 * Strategy
 * Unyielding Righteousness
 * Magic
 * Healing
 * Water Manipulation
 * Ice Manipulation
 * Mind Manipulation
 * Memory Manipulation
 * Morality Persuasion
 * Perception Manipulation
 * Emotion Manipulation
 * Shock Inducement and Mental Numbing
 * Fire Manipulation
 * Weather Manipulation
 * Bubbly Personality
 * Outgoing Demeanor
 * Decent sense of humor
 * Quick Thinking in tense situations
 * Slow Thinking elsewhere
 * Decent Singer

Impediments

 * Slow Leaner
 * Inferiority Complex
 * Low self esteem

Combat Record
Describe the persons many battles throughout the series(s), style of fighting, magic and skills.

Weaponry
 Nully Sword 

 Twilights Edge 



"The perfect purple, beyond all that is blue, the mystical sword radiant a profound hue. Like a star in the night, the Twilights Edge shimmers a certain warm light. Compassionate, benign and tender, the radiating aura of the sword and master causes all evil to surrender."

- Poem

Twilights Edge was an etherial sword forged from a mystical Astral Metal which resides "beyond this earthy realm" in the Aetherial Plane. No one knows who crafted the sword, or how or why. As such, the sword became an enigmatic symbol, or legend of great importance for many of those throughout Meglomenia. Though the legends varied, each shared a common theme: The sword represents true heroism. Many adventurous sought the sword, but none discovered it. Over the years, many gave up hope and believed the sword to be nothing more than a tall tale created by hopeful peasants.

However, the sword would eventually be discovered in 244 AE by Aveal Turniga. In true heroes fashion, she found the Sword one of her darkest moments. After narrowly escaping Erzo and her perception altering magic, Aveal took it upon herself to brave a trial proposed by the mayor and elder of the village she was currently residing in. The trial involved diving down the well at the center of town, for under the water lay a hidden structure. Somewhere within the structure contained a powerful object used by the founder of the village, all those years ago.

Much to the towns surprise, the great object was none other than Twilights Edge. Although Aveal had no idea of the swords folklore value was prior to being told, she still felt a huge surge of confidence and 'good vibes of all kinds'. With her newly found mystical sword and overwhelming confidence, Aveal rode Wahlort, her donkey, towards Erzo's base and confronted her. Even with her greatly increased power, the battle was long and heated. Eventually, Aveal forced Erzo to retreat, though she herself was greatly injured from the battle.

In terms of overall power, the sword is more or less on par with most mystical blades and can parry blows from far superior swords without shattering. For the most part however, the sword's power capability is dependent on the wielder, but is still grander than the wielder.

Due to its mystical nature, the Sword contains several unique attributes and abilities, much of which Aveal had to figure out as she used the sword throughout combat. A list of its abilities include:

 Astral Blue  To be Written
 * Empathic Manipulation: The sword was described as having a connection to the heart of those around it. Passively, the sword builds the confidence, stamina and morale of those it on its side, allowing them to fight better and longer. On the opposing side however, it breaks down the enemies 'mental' barriers, allowing them to show their true emotions and motivations; for better or worse. This can cause the wielder to see the true colors of their enemy, and perhaps even reason with them afterwards. Aveal described it as being able to "strip away the pride, and to see them for who they truly are". However, the sword cannot forcefully sway enemies one way or another, only allow them to compose themselves in a more diplomatic manner.
 * Morality Manipulation: The sword can subtly sway the morality of the target, but can't force it for one way or the other.
 * Soul Manipulation:: While it can't rip or destroy souls, Twilights Edge has the ability to view the contents of a soul on a deeply personal level.
 * Mind Manipulation: Perhaps the most useful ability of the blade is to mend the minds of both the wielder and whoever they chose [usually the foe]. This allows them to fully utilize the swords Empathic Manipulation in a safe and more calm environment. This can allow the two to just talk it out without threat of death, or at least without the perceived fear of death and discuss their true goals and motivations. Additionally, this can bypass and cure effects of the "Inky Blackness" and other such mental curses.
 * Memory Manipulation: An application of the Mind Manipulation powers; Aveal can "flip through" the memories of the targets past self to see who they really are, or to remind the target who they really are.
 * Perception Manipulation: When in the minds or memories of the target, she can alter the perception around them. Doing this can 'highlight' certain events. Theoretically, she can do this to alter the memory entirely, but choses not to do this.
 * Paralyzation and Stunning: A more simple application of the Twilights Edge is to temporarily stun enemies, as to incapacitate them without killing or grievously injuring them. The stun can affect even great monsters, albeit to a much lesser extent and will just slow down strong enough foes.
 * Durability Amplification: A passive ability that increases the durability of the wielder to be equal to its power output.

 Sword of Nier 

To be Written

Armor


Like her companion, Kowl Illcross, Aveal doesn't have a large array of armor. Though unlike Kowl who prefers agility and raw strength over gear, Aveal simply gives what armor she does find or buy to others, in hopes they have better use for it than her. However, Aveal still has a decent sized armory of various gear and artifacts. These include shoulder guards, 'thick mail' chest guards, armored footwear, a golden necklace, reinforced clothing, an enchanted hat and a old, worn cloak.

Aveal wears heavier armor and is among one of the most heavily armored members of the Heroes of Tunda, though isn't as heavily armored as Apollus or Shina. Notably, Aveal does not wear any sort of helmet or the like. This is for two reasons. The first being her believe if that if the enemy can see her face, they'll see her more as a person and not 'sword fodder'. The second being her enchanted hat, which essentially functions as a less bulky, but effective helmet in it's own regard.

When fully armored, Aveal is sometimes mistaken for a boy. Like Shina and Mona, Aveal prefers wearing armor made for me as she finds it 'more practical' on the battlefield, especially since very few armor was designed for women in general, given both the small talent pool of armorsmith and prominence of men soldiers over female soldiers. This isn't helped by the fact that she tucks up her hair in the confines of her armor during the midst of battles, but wears her her out in less dire situations.  Enchanted Hat 

A hat sewn and enchanted by Nein Vur, one of Aveal's closest friends, the apply titled "Enchanted Hat" appears to be just a hat to most who see it. However, try as you might, it cannot be pierced, slashed, cut or even damaged by most attacks; physical and magical. Described as being 'harder than steel' by Nein, the hat has resisted attacks from even the likes of King Azuri, albeit, the mad king managed to cause minor rips and tears. The hat doesn't make Aveal invulnerable however. A skilled warrior can aim to hit her in spots where the hat doesn't protect against and well placed attacks can knock it off her head.



 The Brown Cloak 

The Brown cloak is an old, dirty and worn looking burlap rag that Aveal wore as a cloak. It was sewn by her late Mother, Jazmille Turniga for her 3rd birthday. Aveal distinctly recalled her mother saying the cloak "had a secret" that Aveal would find out when she needed it most. Aveal wore the coat much through her early days at Royal Rivers Orphanage, but gave it to Mona as a birthday present. During the early events of Aveal's quest, Mona gave it back to Aveal, knowing she'd need it more than her. Lo and behold, Aveal eventually discovered the secrets of the cloak. It had the ability to teleport anyone under its contents in a 5 kilometer radius! While this may sound simple, quick and frequent teleportation proved invaluable during the quest. The cloak saved not only her life, but the lives of friends and strangers more times then Aveal would like to remember.

The cloak also proved itself to be remarkably durable. It could bounce back sword swings and resist spells from powerful Wizards, but it was far from invisible. The cloak suffered may rips, tears, burns and cuts throughout the quest, but the bulk of the coat was never fully destroyed.

To be Written

Artifacts

 * The Candilouve Cube: The Candilouve Cube is a mysterious cubical object found deep in an ancient temple dedicated to the god Nazir. The cube only seems to work on random occasions, but always has a different effect each time. A riddle in the temple said "its true purpose can only be seen on the 5th layer of reality" which has puzzled Aveal ever since.

Alternate Timelines

 * Cosmological Background
 * A list of Alternate Timeline Icarnations
 * "Proper" Timeline
 * "Ruined" Timeline
 * "Vampire Rain" Timeline
 * "Game of Z.E.L.T.A.R"